Vampin' Gamer Statesboro

// Review: Expect ‘Trials Fusion’ to improve with time//

For the fifth game in the “Trials” series, RedLynx in collaboration with Ubisoft Shanghai and Ubisoft Ukraine have created the new platform racing game “Trials Fusion.” For the first time in the series, the game will be released for PlayStation, and, as always, it also will be found for the Xbox systems and Microsoft Windows.

Like previous “Trials” titles, “Trials Fusion” allows the player to control a rider on a physics-based motorcycle while navigating through obstacles during timed levels. The game is a side-scroller on a two-dimensional plane but uses three-dimensional graphics. Players control the rider by shifting their weight forward and backward while also performing motocross stunts in the air.

Previous games in the series were quite successful, and players can expect much of the same, but with added bonuses that create an enhanced experience. As always, the difficulty of each level increases with each completion, sometimes offering new optional challenges to tackle. The visuals, as before, are stunning, and the trial-and-error gameplay makes “Trials Fusion” fun and easy to learn. The new trick system takes some time to get used to, but it’s fresh and a good move forward for the series. The multiplayer option is a welcome addition, where players can race ghost players that symbolize their friends; however, it’s currently only available offline.

This game is great, but it falls short because it’s not all there yet. As I mentioned, the full multiplayer experience does not yet exist, which is a letdown. Also, players cannot yet create their own user-made levels, but that option is expected to become available in the future, along with additional downloadable content. Players also may find themselves hindered by the new tricks system, which can make for some weird animation at times.

Overall, “Trials Fusion” is a fun game, and it will only get better as new content is released. This game is a great time killer when you need a little entertainment, and with a price of only $19.99 for a digital download and $39.99 for a physical copy, it’s not too hard on the wallet.

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// Review: ‘Kinect Sports Rivals’ glitchy but entertaining//

To put to use the new Kinect that comes with the Xbox One, developer Rare has put together a sports video game called “Kinect Sports Rivals.” Published by Microsoft Studios and released April 8, “Rivals” is a collection of six sports-themed challenges, from rock climbing to bowling.

First, the Kinect scans the player and creates a digital champion in what is supposed to be the player’s likeness. Although sometimes it’s a complete failure, it’s always fun to see what it creates. Then, the characters are placed within the world of “Kinect Sports Rivals,” where gamers battle it out across the game’s island setting, competing in sports including bowling, jet ski racing, rock climbing, soccer, target shooting and tennis. Players can choose to complete training missions that teach the basics of each sport, or they can jump right into the action against artificial intelligence and/or friends and family.

“Kinect Sports Rivals” does a great job with the presentation, with no frame rate drops and average graphics. The game incorporates a particularly funny plot that revolves around three competing teams —The Eagle Legion, The Viper Network and The Wolf Clan — and includes clichéd characters that add some humor to the game. There isn’t a huge learning curve to play the game, so most anyone can begin having fun within minutes. I enjoyed the role-playing elements, with which players can level their champions based on the number of fans they’ve collected as well as through individual events.

Of course, because it’s a Kinect game, there are a couple of issues with it. Sometimes, its tracking is a little off, and this can be really frustrating. For example, when target shooting, the reticule occasionally will jump around as the Kinect attempts to read how the player is pointing his or her arm. Navigation is also marred by the same issues when a player is using his or her hands and even voice, but if needed, the controller can be used to navigate menus. Another annoyance is that the champion creation must be done each time the game is played. I think the developer should have given players an option to skip this step and instead included some generic champions from which to choose.

Although the Kinect does have some issues, most Kinect games are very entertaining and work well. “Kinect Sports Rivals” definitely gives players something to do with their Kinects other than Skype and navigation. Gamers who are looking to get up off the couch and add a little physical interaction into their gameplay will be delighted to add “Rivals” to their collection.

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// Review: ‘Ground Zeroes’ leaves gamers wanting more//

“Metal Gear Solid V: Ground Zeroes” is an action-adventure stealth game that is a prologue for the upcoming “Metal Gear Solid V: The Phantom Pain” game. Developed by Kojima Productions and published by Konami, “Ground Zeroes” follows the old but nowhere near tired formula of other successful “Metal Gear” games featuring one-of-a-kind cut scene narrations and great stealth play.

“Ground Zeroes” follows the protagonist Snake, aka “Big Boss,” as he infiltrates an American black site on Cuban soil called Camp Omega, where he attempts to rescue agent Paz Ortega Andrade and soldier Ricardo “Chico” Valenciano Libre. New to the game are several sneaking and traversal modes, as well as the option to perform missions in any order rather than in the old linear fashion. Players are rewarded for sticking to the shadows, using tall grass to stay out of sight in most scenarios. If an enemy sees Big Boss, the player has the option to enter a reflex state, which prompts a slow-motion effect and gives the player a few seconds to immobilize the enemy. How well the player manages to complete the objective determines his or her ranking at the end of the mission and the rewards he or she earns.

The contrast between the action and stealth lends itself to the tension and excitement players experience while traversing the military base. With hours of side missions and a ranking after each mission, “Ground Zeroes” is exceedingly replayable. The dialogue and animations are particularly great, as in all “Metal Gear” games. Also, the realistic voice acting of all the players — Kiefer Sutherland is the new voice of Big Boss — is spot-on and cinema worthy. Although the game is geared toward playing stealthily, players can go in with guns blazing and blow things up as well.

Players won’t find too many negatives with “Ground Zeroes.” Because it’s only a prologue to the “Metal Gear Solid V: The Phantom Pain” game to be released later, the content is slim compared to other “Metal Gear” games, and players may find themselves wanting more. Having all the missions take place in one single map may seem awkward to gamers, but keep in mind this game simply gives a taste of what is to come in the later title.

The tension found in “Ground Zeroes” is unlike any other stealth games I’ve played, paralleling the fear I have experienced playing horror titles like “The Walking Dead.” The narrative and plots are profound and rich, with details to create a cinema-like performance that will leave players yearning for more. Although it’s short compared to other “Metal Gear” titles, “Ground Zeroes” is a great prologue to what is to come in “Metal Gear Solid V: The Phantom Pain.”

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Ellie

(via selenielka)

             “Give it back, this isn’t right! That was ours… we built it, damn it.”

(Source: yellowascot, via temblorjove449)

// Review: ‘Goat Simulator’ is baaah-rilliant//

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Recently, I got my hands on a pre-ordered version of “Goat Simulator,” a game developed by Coffee Stain Studios and released through Steam on April 1 — and no, this is not an April fool’s joke! Coffee Stain Studios really has developed a crazy game in which gamers play as goats.

This game is every bit as senseless and crude as “Jazzpunk,” the game I reviewed a few weeks ago, and it’s just as entertaining and funny, too. In the game, the player takes control of a goat and freely explores the world, destroying things and performing tricks. “Goat Simulator” is a third-person perspective game that is very reminiscent of the old Tony Hawk skating video game series, except you play as a goat. There are various bugs and glitches that were intentionally left in the game to add to its light-hearted entertainment value. Probably the greatest gameplay feature is the goat’s ability to lick objects with its ridiculously long tongue, which then get stuck and are carried or swung around for more enjoyment and destruction.

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This is, hands down, one of the funniest, craziest games I’ve ever played. Although there is no true storyline or plot, the developers added so much content in the form of Easter eggs (intentional inside jokes, hidden messages or features) that it is worth playing to find them all. The physics are so unrealistic in this game, but that fits with the mood and humor for which Coffee Stain Studios were going. Although the game’s map is nowhere near the size of that in “Grand Theft Auto” or other “Triple A” titles, its true open-world sandbox gaming style makes exploring and destroying a joy. The music is as zany as the gameplay, as are the sounds, which fit the game perfectly.

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It’s hard to criticize “Goat Simulator,” as it’s a game the developers have already stated intentionally includes glitches and bugs. Players should be prepared to have the game hiccup and jump frames for no reason whatsoever or even to get stuck in certain areas of the map. Also, the goat sometimes crashes into invisible walls. At times, the lick feature can be a pain when you try to pick up items with the goat’s tongue.

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Even with all the bugs and glitches, I feel like “Goat Simulator” is a title all gamers should play at least once. They will not find a great story or plot, but they will enjoy blowing up gas stations, ramming into people and destroying any and all objects with a playable goat. “Goat Simulator” has the makings of a cult classic and is available for Microsoft Windows via Steam for only $9.99.

Read it on Connect Statesboro

What doesn’t kill you gives you XP.

"Ganon… this beast was once of the Gerudo… Once human. He was called Ganondorf! King of Darkness, ancient demon reborn."

(Source: parellas, via legend-of-hylia)


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